After receiving an initial round of feedback, we’ve added several new features to the game, including:
- A points system. 5 points per kill (when another snake runs into you, or you eat the other snake — more on that below), -5 points for death, and 1 point for food.
- Single-unit snakes are food. So be careful when you spawn — you might get eaten and lose 5 points. Conversely, longer snakes no longer have to worry about randomly dying when small snakes spawn in front of them.
- Rounds. Each round lasts 5 minutes and is followed by a 15 second intermission during which the top scorers and your stats for the round are displayed. Your performance will no longer go unrecognized!
- More food per map size.
- Larger map per amount of players.
In the coming weeks, we will be working on reducing game lag and fixing some backend performance issues. Stay tuned by subscribing to the RSS feed for this blog, and please continue to provide feedback on the game.